Magic the Gathering in D&D (optional rules)
Magic the Gathering in D&D Homebrew Rules These rules only apply to magic user classes. If you opt to play using a Magic the Gathering deck all other rules concerning magic and your class will not apply, and traditional D&D spells will not be available for use. First you must build a deck customized to your character. No player is limited by their class. The minimum of a player's deck must be 30 cards and there is no maximum. In game this will be referred to as your character's spellbook. Players may use a deck they have previously built for one new D&D character. To cast a spell you must tap mana from your Mana Pool. Essentially this will be played as expending Mana Points. Mana Points are calculated by your WIS score + your level. Ex: at lvl 1 if your WIS score is 16 you will have 17 Mana Points to cast spells per day. At lvl 5 that will be 25 Manna Points to use per day. A greater advantage than current D&D standards. As your lvl increases you become more